Tuesday, February 15, 2011

Thursday Homework

Card Game - Define your essential experience!

AND

Bring a card game to class (either standard 52, Uno, Magic: The Gathering, etc)

Define the essential experience you want your players to have. Think about what is the driving theme and experience you are trying to recreate.

For example, MTG's essential experience is wizards battling each other in a duel. Dominion's is taking over land from other players.

No comments:

Post a Comment