Tuesday, February 1, 2011

Lens of the Problem Statement

To use this lense, think of your game as a solution to a problem/

Ask yourself these quesions:

What problem, or problems, am I really trying to solve?

Are the changes I am making to my game helping to do so? Why?

How will I be able to tell if the problem is solved?

Defining the constraints and goals for your game as a problem statement can help you move to a clearer game design much more quickly.

Three benefits of clearly stating your problem:

1. Broader creative space - Many people jump to solutions too fast and start thier creative process there. If you start at the problem instead, you will be able to explore a greater creative space and find solutions where no one is looking.

2. Clear Measurement - You have a clear measurement of the quality of solutions - how well do they solve the problem?

3. Better communication - Getting and giving feedback with a team will work much better if the problem has been clearly stated.

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