Richard Bartle has been designing online RPGs for years, defined the four types of game players:
Achievers - want to achieve the goals of the game. Primary pleasure is challenge.
Explorers - want to get to know the depth and breadth of the game. Primary pleasure is Discovery.
Socializers - are interested in relationships with other people/players. Primary pleasure is fellowship.
Killers - interested in competing with and defeating others. Primary pleasure is challenge, mixed with destruction.
No comments:
Post a Comment